Project :

Maestro

Client : Double Jack / 06.2026
To satisfy Eric’s vision we designed a simplified version of the Louvre's Grande Galerie in full PSX ambiance: low-res textures, raw 3D volumes bleeding through on certain shots, iconic paintings and sculptures recreated from scratch. Eric was shot live on green screen, then deliberately embedded into the scene with an imperfect quality: he walks through this world between metaverse and Louvre. We also put some glitch to Eric to add an holographic aspect to his look. To finish the 80's look, we added some motion designed elements and also did some sound design.

The project

Maestro is an orchestra conducting VR rhythm game !

Every gesture matters, your hands are precisely tracked to keep the tempo, cue the instruments, and shape the music in real time.

  • Direction

  • 3D

  • Motion Design

Credits :

Pre-production: Pierre Tarsiguel, Pauline Goyat and Clément Crosnier

Production: Simon Tarsiguel

Direction: Pierre Tarsiguel and Pierre de André

Layout: Pierre Tarsiguel

Modeling / Lookdev / Lighting: Leïa Ribon

3D supervision: Clément Crosnier

Editing: Pierre Tarsiguel

Motion design: Pauline Goyat

Sound design: Théo Hourbeigt

 

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