Project :

Dungeons & Dragons: Long Rest Tavern

Client : Dotemu / 08.2026
This trailer was entirely crafted in 3D. We imagined a complete universe starring 5 characters, brought to life through concept art and extensive research and referencing to nail down the right visual identity. On the environment side, we built 2 settings inspired by a tavern, populated with a wide range of props and assets to reinforce the atmosphere. Asset creation played a major role in this project and set dressing and lighting were key to shaping the mood and ambiance of each scene.

The project

Have you ever dreamt of being an innkeeper? Knowing all the rumors and gossip of the town, and spreading them to the adventurers who come to your tavern?

In Dungeons & Dragons: Long Rest Tavern, your dream can come true!

  • Direction

  • Script

  • 3D

Credits :

Project developers: Homo Ludens

Production: Simon Tarsiguel and Sasha Bernède

Director: Pierre Tarsiguel and Clément Crosnier

CG sup – Editing: Clément Crosnier

Art Direction – Concept – 2D Fx: Thomas Caputo

Animation: Antoine Marchand, Steeve Manangou and Arthur Morlé

Surfacing – Lighting: Fabien Urbanczyk and Agnès Gaucheron

Modeling – Surfacing: Alwin Durez and Ethan Guerin

Rigging: Diane Hamel and Lucas Boutrot

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