Project :

Rune Dice

Client : Kwalee and Smart Raven Studio / 11.2025
We created this announcement trailer for the game’s release. For this, we aimed to produce an impactful 2D bumper paired with dynamic editing to capture the soul of the game and the intensity of its mechanics. On this project, we handled the entire production process : from writing an impactful script to post-production, including the creation of a brand-new logo.

The project

Rune Dice is a heroic fantasy deckbuilding/roguelike game!

Roll dice on enchanted battlefields where physics meets ancient magic. Merge them and trigger chain combos to obliterate ennemies and bosses.

Create endless strategic possibilities by choosing your hero from 8 unique classes – each with special dice and magical abilities – and by combining dices, relics, and runes to craft devastating combos.

Adapt your playstyle to each boss, as they possess unique abilities that will test your strategy !

  • Script writing

  • 2D

  • Captures gameplay

  • Motion Design

Credits :

Pré-production

• Script — Jonathan Fontaine, Maximilien Valcke, Pierre Tarsiguel

• Storyboard — Maximilien Valcke

• 2D Design — Jonathan Fontaine

• Set Design — Thomas Caputo

• Character Layout — Jonathan Fontaine

• Background Layout — Jonathan Fontaine, Maximilien Valcke


Animation 2D (intro)

• Rough / Tiedown / Animation — Jonathan Fontaine

• Compositing — Pauline Goyat

•Animation 3D — Mario Latcher

• 2D FX — Maximilien Valcke

• Cleanup & Colour — Jonathan Fontaine, Pauline Goyat

• Supervision / Réalisation 2D — Jonathan Fontaine, Pierre Tarsiguel


Production In-Game / 3D / Motion

• Capture In-Game — Camille Naulin, Clément Crosnier

• Motion Design — Pierre Tarsiguel


Post-production

• Editing — Camille Naulin, Pierre Tarsiguel

• Composition Musicale — Nicolas Dubois

• Sound Design — Théo Hourbeigt

 

Identité & Livrables

• Logo — Thomas Caputo

• Call to Action — Thomas Caputo


Gestion de projet

• Project Manager — Sasha Bernède

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